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ghost RS
Pikachu
Jolly Nature
EVs: 4 HP / 252 Atk / 252 Spe
Play Rough 16PP
Shadow Claw 24PP
Wood Hammer 24PP
Swords Dance 32PP

Glitch
Brave Nature
EVs: 252 Atk / 252 SpD
IVs: 0 Spe
Hone Claws 24PP
Agility 48PP
Baton Pass 64PP
Shadow Sneak 48PP

ClownBeast
Timid Nature
EVs: 4 HP / 252 SpA / 252 Spe
IVs: 0 Atk
Flamethrower 24PP
Shadow Ball 24PP
Ember 24PP
Solar Beam 16PP



In lead:
: ->
: ->
: SD
: SD is the safest. You don't want Misty Explosion on when it's not the last Pokemon
: -> if not paralysed, let you spore and pp stall ofensive move by switching because clear smog release +2 speed
: -> Shadow sneak to have -70% HP Appletun (2 often but there is a chance to crit one) Baton pass when there is no sun.
: -> Baton pass stall ???
: -> Baton pass stall ???
: -> Be careful about acupressure boost. If +6 speed go on Always consider it can have boost in SpD, Speed the turn you baton pass.
: ->
: -> is safer
: -> PP stall Sucker punch
: SD
: It sucks. SD 1st turn. If electrify, SD again, else dynamax
: -> PP stall earthquake with baton pass
: SD
: SD
: -> Take burn up on
It sucks with multi hit. Dynamax without SD
->
SD
It sucks. It can rock blast 1st turn. Try SD twice if possible
































































































































Article ajouté le Vendredi 22 Janvier 2021 à 12h37 | |

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