Girafarig@Heat Rock
Jolly Nature
252HP-252Speed
-Mirror Coat
-Protect
-Skill Swap
-Sunny Day
This is my main sunny day setter. It's not particulary fast, but it can set up the sun very quickly and most opponents won't expect at all a sunny day set on girafarig. Plus, its ability prevents him from being flinched by Fake Out, which is always a bonus. Mirror Coat is my only offensive set and even if it's fast, it won't outspeed alot of pokes anyway. Skill Swap to give my ability and cripple some pokes (Conkeldurp with Guts-Flame Orb, ouch).
Typhlosion@Sailak Berry (raises speed)
Modest Nature
252 Sp.A-252Speed
-Endure
-Extrasensory
-Focus Blast
-Lava Plume
Endure is very important to get the berry boost and the 30% fire-type move boost because of my ability. Lava Plume becomes very deadly later, 30% chance of burning does matter. Extrasensory is a great move against fighting types and Focus Blast is just a useless filler because I always miss with this sh*tty move.
Arcanine@Balloon (Flash Fire)
Jolly Nature
252 Att-252Speed
-Protect
-Flare Blitz
-Helping Hand
-Extreme Speed
Now that's where the fun begins. When the sun is set up and typhlosion is faster, I switch in Arcanine and use Lava Plume, doubled with the sun, 30% chance of burning, boosting Arcanine's Flare Blitz. Now this thing can OHKO almost everything, even those who are supposed to resist fire. Helping Hand comes in handy (get it?) once in a while, Extreme Speed is to get passed through other Priority attacks and...that's it. Oh and the Balloon saves his ass from E.Q.
Victreebell@Focus Sash (Chlorophyll)
Jolly Nature
252Att-252Speed
-Sword Dance
-Sucker Punch
-Encore
-Leaf Blade
Victreebell can be really surprising with a simple Encore or Sword Dance. Encore is very useful in double battles, because Protect is almost everywhere. This thing deals a lot of damage with only one SD and a Stabbed Leaf Blade (that may get a critical hit)
Claydol@Choiced Scarf
Modest Nature
252Sp.A-120Def-136HP
-Trick
-SolarBeam
-Psychic
-Ice Beam
This set is kinda weird to use in double battles, but the big difference I thing are the Ev's. The Scarf is useful sometimes to outspeed some pokes, but it's mostly Tricked to a Staller. For the rest, well, it's good type coverage in my opinion, Ice Beam for Dragons, SolarBeam to water-ground-rock and a Stabbed Psychic. I changed Trick with Earth Power and it got a Sitrus Berry)
Spiritomb@Leftovers
Adamant Nature
252Def-252Special Def
-Pain Split
-Sucker Punch
-Shadow Sneak
-Sunny Day
Another sunny day setter. Pain Split is very useful with its low HP since I'm not giving any EV's into its Attack. It can also be used as a Lead, but I mostly use it on 4 vs 4 on Wi-Fi battles, depending of the opponent's team.