[5G] Topic d'aide et d'évaluation des teams pour la 5G

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Hypo'
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Hypo' » ven. 10 juin 2011, 20:31

Personnellement, les spinner que je croise c'est Foretress et tentacruel en hard stall. Hors, gengar gere les deux sans aucun probleme avec entrave, donc pour moi le taf est fait de ce coté la (vas-y, trouve un anti spinner a starmie LO). De plus ce Gengar gère énormément de menace (presque tout les fights, les chomp SubSD (qui violent les stalls) etc...) donc il a farpaitement sa place.

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par remammochon » ven. 10 juin 2011, 21:37

Pour Dracolosse la paralysie ça fait contre-emploi avec les pics toxics, je suis d'accord avec Vrille là-dessus. Pour le 6ème poké j'aurais opté pour Celebi: Crefadet a pas de move de soin, Mew a pas le type plante qui aide contre Viridium (si tu n'as pas mis Suintement à Tenta pour aider face aux teams danse pluie). Celebi a Medic nature qui est bien utile dans une hardstall, et peut frapper Motisma que tu devras avoir à la main à cause de Lévitation.
Après si tu es si sensible aux trickers, est-ce que vous pensez que ça pourrait le faire d'enlever Dracolosse pour mettre Bulkyzor bander, ça aiderait contre Symbios et il a Poursuite double stabbée, comme le Tyra anti-tricker de la G4. En plus il ne craint pas la tempêtesable.
Croyez-le ou non c'est Hypo qui m' afilé cet avatar! %)
Spoiler :
Hypo'crisie a écrit : Alors, prenons un Tyranitar 252 PV/252 Def/252 Def spec de nature malpolax ( +def/ +def spec/ -Vitesse) comme cobaye.
sharingan32 a écrit : Mais Gobou était mon ami!
Makona a écrit : Et j'éspère que ton cercle d'amis ne se limite pas à ton gobou
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Vrille
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Vrille » ven. 10 juin 2011, 21:40

Foretress tape Gengar au minimum à 74%, donc tu places pas de sub, Tentacruel places c'est Tspikes comme il veut puis repart la version Surf a des chances de 2HKO Gengar avec PdR + SS même sans, sous la pluie 2HKO assuré Scald ou non.
Parce qu'il y a sérieusement des gens qui joue couramment StarmieLO avec RS peut-être ?
Je te laisse imaginer ce que fait Bétochef à Gengar sur un switch : OHKO
Tu devrais arrêter de te faire du mal Gengar c'est pas un Pokémon défensive vu que sa plus haute BS dans ce domaine ne dépasse pas 75. Il ne pourra jamais venir sur un Chomp arrêter son sweep sans se faire OHKO. IL NE CONTRE RIEN, DÉFENSIVEMENT IL EST BANCALE. ET UN POKEMON BANCALE N'A RIEN A FAIRE DANS UNE HARDSTALL.
La prochaine fois tu nous dira qu'Infernape est un stall d'exception grâce à Paresse, Roar et SR peut-être.
[C-WI]Kitetsu: ShoddyBattle c'est comme une fille, au début t'aimes bien et tu t'en fais beaucoup, mais après ça te lasse et t'en as trop marre :(
[C-WI] Kitetsu: [C-WI] Roro97: TRO EN PLUS G LA PLU GROSS TEUB 2 TTE LA TER

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Manu » ven. 10 juin 2011, 21:56

Oui dans la forme je plussois , Gengar est pas bon en stall au pire joue Mismagius qui est plus bulky si tu veux un taunter rapide . Après je demanderai un peu de courtoisie , on a chacun son avis même si je le redis en Hardstall Gengar/Misma n'ont rien à faire à cause de leur défense bancale malgré leurs très bonnes autres stats ainsi qu'un movepool de soutient qui pourrait vexer certains staller (qui a dit dong ?) .
Spoiler :
(00:29:26) +Haldar: bah, je ramone pas Kid hein
(00:29:27) +Manu: coquine
(00:29:29) Cristal.: stop le hardcore là
(00:29:34) +Haldar: j'suis sûr qu il est full of shit
(00:29:38) +Manu: xd
Merci Kuja pour ce kit ^^

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Pod607
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Pod607 » ven. 10 juin 2011, 22:05

Spiritomb, c'est une idée. Je jouais pas Ectoplasma dans l'idée d'en faire un Anti-spin, mais en effet j'ai besoin d'un anti-spin.
En plus, si le Symbios CM que je veux contrer joue Psyko+Explo, c'est tout bon pour Spiritomb paf:
EDIT: Awi mais je vexe Hypo si je veux me passer de son Gengar paf:

Vrille, j'ai pour l'instant joué aucun des deux en 5G, donc pourquoi Blissey > Chansey?

Donc j'suis parti pour Airmure, Chansey/Blissey, Spiritomb, Tentacruel, Celebi et un 6ème larron.
Au vu de la balance, j'ai deux faiblesses feu, deux électrique, et pas de résistance roche. Et une faiblesse aux trickers. Rotom-W?
Modifié en dernier par Pod607 le ven. 10 juin 2011, 22:08, modifié 1 fois.
Hullabaloo a écrit :Ah Pod, mon amour.
PalkiaPeårl a écrit :Vous ne battrez jamais Pod à son propre jeu. Si il dit que c'est pas ça/que ça a rien à voir/whatever, c'est qu'il a raison. Et vous ne pourrez rien y faire.
Et je rappelle à tous mes fans qu'ils peuvent aller lire mes critiques cinéma parce que voilà.
CA : 2492 - 4279 - 9345
(Si quelqu'un peut me dire quels pokés j'ai dans mon safari...)

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Hypo' » ven. 10 juin 2011, 22:05

Je t'explique l'intérêt de ce gengar dans les cas qui nous concerne:
_déjà chomp, le plus simple et expressif auquel je pense; tu viens sur séisme, danse lame ou clonage, tout ce que tu veux tant que c'est pas dracogriffe, a toi de t'assurer de ca (en mettant un acier d'abord par exemple). Tu sub, et une fois qu'il a cassé le sub avec dracogriffe, tu entrave... de la chomp est totalement neutralisé, tu as ton clone gratuit et une menace qui ne menace plus rien. Il fait ca avec toute une myriade de set up et sweeper/staller en générale. Il gere des menaces, et c'est une bonne chose en stall.
_Pour les spinner, c'est encore plus simple. Oui faut de l'anticipe, car tu dois mettre gengar sur rapid spinn (tu as aucune raison de mettre Gengar si ils ne spinnent pas, d'ou le principe d'anti spinner), tu te clone sur le "move dangereux" (représailles/gyro ball de foretress, stab eau de tenta) et tu l'entrave, de la tu ne crains plus rien et tu peux tranquillement butter le dis spinner, qui doit soit partir (aka bouffer les hazards qu'il a pas su spinner et risquer de ne pas pouvoir revenir) soit crever, auquel cas il ne fera plus jamais son boulot. Certes, ce Gengar nécessite de l'anticipation, faut pas faire n'imp avec, mais il est on ne peut plus fiable, je l'ai joué énormément, je connais ses limites et son fonctionnement, c'est un pokemon incroyable une fois qu'on l'a en main et il a toute a fait sa place ici, autant qu'un lol dusclop ou autre anti spinner, car en plus il apporte une présence offensive dont les stalls on horriblement besoin dans ce metagame...

Après oui, il a ses limites, il ne peut pas sub a l'infini et encore moins sous la SS. On pourrait donc critiquer qu'il n'est pas fiable sur la longueur, ce qui est vrai d'un coté. De l'autre, c'est a toi de pas laisser l'adversaire placer 20 fois sa menace, comme ca Gengar aura fait tres bien son taf. Oui faut savoir le jouer, non c'est pas a la porté de tout le monde, mais c'est un excellent poké qui a sa place ici.

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par remammochon » ven. 10 juin 2011, 22:26

Deux faiblesses feu, deux éléktrik, pas de résistance roche, faiblesse aux trickers: pourquoi pas Libégon? En plus il est presque insensible aux eh et il craint pas la ss. Et une toujours utile immunité sol.
Croyez-le ou non c'est Hypo qui m' afilé cet avatar! %)
Spoiler :
Hypo'crisie a écrit : Alors, prenons un Tyranitar 252 PV/252 Def/252 Def spec de nature malpolax ( +def/ +def spec/ -Vitesse) comme cobaye.
sharingan32 a écrit : Mais Gobou était mon ami!
Makona a écrit : Et j'éspère que ton cercle d'amis ne se limite pas à ton gobou
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Hypo' » ven. 10 juin 2011, 22:37

Plus lent, plus faible offensivement, moins solide et moins bon move pool que chomp. Cher, tres cher pour une simple immu sol. ScarfChomp plutôt alors, mais l'idée est bonne.

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par remammochon » sam. 11 juin 2011, 11:33

Oui mais on parle d'une team post-bans donc à priori pas de Carcha><
Croyez-le ou non c'est Hypo qui m' afilé cet avatar! %)
Spoiler :
Hypo'crisie a écrit : Alors, prenons un Tyranitar 252 PV/252 Def/252 Def spec de nature malpolax ( +def/ +def spec/ -Vitesse) comme cobaye.
sharingan32 a écrit : Mais Gobou était mon ami!
Makona a écrit : Et j'éspère que ton cercle d'amis ne se limite pas à ton gobou
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par MintBerryCrunch » sam. 11 juin 2011, 11:54

Merci à tous, j'ai changer Heatran avec Tenta :)
Spoiler :
ben84 a écrit :j'ai jamais vu un dracolosse avec multiécaille faisant colere (draco queue bien sur)

Swampert n'est pas forcement un mauvais pokemon. Je demande des conseils d'idée d'un pokémon normal (pas leuphorie je le trouve Uber)

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Il' » sam. 11 juin 2011, 12:06

Bonjour, voilà j'aimerai qu'on évalue ma team svp ^^
Spoiler :
Fulguris @ Orbe Vie Cap Spé : Farceur Nature: Timoide
252 EV vitesse, 252 EV Att.Spé, 6 EV point de vie
Att : -Provoc
-Machination
-Tonnerre
- PC Glace
Bon ba Taunter (sa ce dit bien comme ça hein ?), j'hésite toujours entre Machination et Cage-Eclair ^^

Mackogneur @ Baie Prine Cap.Spé : Annule Garde Nature : Rigide
240 EV Point de vie, 248 EV attaque, 6 EV Vitesse et 16 EV def.Spé
Attaques : -Dynamopoing
-Pisto-Poing
-Représaille
-Poing-Glace
j’hésitais entre lui et Betochef, Baie Prine est surtout là pour surprendre les lanceurs de feu Follet ^^

Foretress @Carapace Mue Cap.Spé Fermeté Nature : Prudent
EV DefSpé : 252 EV point de Vie : 252 EV défense 6
Attaques : -Piège de Roc
-Picots
-Tour Rapide
-Représaille
J'ai mis full def.Spé, mais je sais pas si Fermeté compense cela ....Je voulais pas mettre Pic Toxik à cause des Cranteur et de Porygon 2 qui met Toxik ^^

Porygon 2 @ Evoluroc Cap.Spé Calque (Analyste quand ce sera possible ^^) Nature Assuré (Relax quand il y aura Analyste)
252 EV PV, 252 EV Def.Spé, 6 EV Défense
Attaques : -Toxik
-Soin
-Tonnerre
-Laser Glace
Toxik pour stall ^^ Je voulais qu'il soit résistant sur les 2 plans ^^

Crustabri @ Ceinture Force Cap.Spé Multi-Coup Nature : Rigide
252 EV Attaques, 252 EV Vitesse, 6 EV PV
Attaques : -Exuviation
-Stalagtite
-Boule Roc
- Coquilame
J'ai mis Rigide parce que y a pas grands chose qui le dépasse après 1 Exuviation, non ?

Pyrax @ Restes Cap.Spé : Corps Ardent Nature Timide
252 EV Vitesse, 252 EV Att.Spé, 6 EV PV
Attaques : -Papillodanse
-Danse du feu
-Bourdon
-Psyko
Rien à dire ^^
Voilà maintenant j’attends vos conseil ^^
Spoiler :
[18:09:01] GrahySH: et sinon non, je en susi aps un attardé :v
[18:10:13] GrahySH: c'est des fautes de frappe hein
[18:10:21] GrahySH: ça a rien à voir avec l'été mental ._.

[23:35:50] The otter: ça doit faire mal la russie dtc
[23:36:08] Robin: Vas-y je commence à prendre l'habitude :v

[00:15:52] Marvin - Zani: Je dois être dans genre Cumu, Il' et Gaza au moins

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par remammochon » sam. 11 juin 2011, 17:18

Porygon2 ne va pas, là tu n'as boosté qu'une défense sur 2. Pourquoi veux-tu jouer Analyste? Pour un Porygon2 offensif il est bien meilleur avec Télécharge, Triplattaque sur Toxic et l'orbe vie. Sinon Calque est bien meilleur.
Fulguris est bien, mets plutôt Cage-éclair car comme tu n'as pas Exploforce tu seras plus facilement contré de toute manière notamment par Tyranocif.
Sinon la balance ne va pas: 3 faiblesses roche dont 1 double c'est beaucoup trop, d'autant que tu n'as aucune résistance feu pour empêcher Foretress de se faire allumer et donc de ne pas spinner. En considérant que tu gardes Fulguris, Mackogneur et Porygon2, il faut que tu changes les autres pokés: si tu gardes Crustabri, au vu de sa def spé, il te faut un spinner (sans quoi sa ceinture force ne sert à rien, la ceinture pro est peut-être plus indiquée) qui soit plus bulky sur le spécial: Tentacruel va bien, avec une résistance combat. En 6ème, des résistances roche/éléktrik: Viridium minder va très bien.
Croyez-le ou non c'est Hypo qui m' afilé cet avatar! %)
Spoiler :
Hypo'crisie a écrit : Alors, prenons un Tyranitar 252 PV/252 Def/252 Def spec de nature malpolax ( +def/ +def spec/ -Vitesse) comme cobaye.
sharingan32 a écrit : Mais Gobou était mon ami!
Makona a écrit : Et j'éspère que ton cercle d'amis ne se limite pas à ton gobou
Image

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Hypo'
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Hypo' » mer. 15 juin 2011, 20:34

Bon, ca fait un moment que je me suis mis au Oober 5G, le métagame ayant intéressé un cher condisciple qui a quémandé mon aide, et j'ai finalement pris gout. Apres une rain on ne peut plus basique, j'ai décidé de m'attaquer a une sun sweep pour plus de saveur et d'originalité, donc je suis partis sur un core offensif bête de sun (groudon + reshiram + mewtwo) et j'ai essayé de compléter pour gerer les menaces. Ca m'as donné une team sympa, mais je manque cruellement de victimes pour test, il y'a rien sur le main et sur smogon en joueur de Oober, je trouve que des kikoo et la team est quasiment invaincue (une defaite au haxx il me semble). Cependant, je débute dans le metagame et j'avais envie de poster une team ici, hors le OU est dans un bordel monstre actuellement et mes meilleurs teams ont sautées avec le bann de mon copain chomp, alors je post ca, même si je pense pas avoir beaucoup de commentaires... Fin bref, voila la team, je suis ouvert a toutes critiques constructives:

Image
Pièce de 18 (Groudon) @ Leftovers
Trait: Drought
EVs: 252 HP / 200 Def / 56 SDef
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Earthquake
- Stone Edge / Fire Punch
- Dragon Tail

Simplement, le soleil. Il pose aussi les rocs, tape fort avec séisme stabé qui aide toujours, et surtout, PHAZE. Pokemon crucial a la team car il apporte le weather et les hazards primordiaux aux sweepers, en plus il gère pas mal de menace, d'où la reparte défensive. Il tient tres bien le physique et les EVs spec def permettent de tenir quelques trucs comme des random DM ou Ice beam de deo-a....

Image
Stalingrad (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Spikes
- Leech Seed
- Thunder Wave
- Iron Head

Il faut bien tenir les dragons en Uber (y). En faite juste un pivot pour prendre DM et Outrage, rien de plus, il vient, prends et spamm leech seed. Il fait presque que ca en faite, leech seed... il pose desfois des spikes, ca aide pas mal au sweep mais c'est pas trop courant, ca dépend vraiment de la team adverse. Cage Eclair c'est moisi en OU, mais en Oober je trouve ca dément, ca nique les lock sur outrage et viole les sweeper qui partent apres une DM sur le switch... Tete de fer parce que + de PP que Gyro ball et ca tape plus fort les victimes para. En plus ca flinch !

Image
Drol2Guerre (Giratina-O) @ Griseous Orb
Trait: Levitate
EVs: 244 Atk / 248 SAtk / 16 Spd
Lonely Nature (+Atk, -Def)
- Draco Meteor
- Hidden Power [Fire]
- Shadow Sneak
- Earthquake

Lui, c'est le pokemon qui se joue dans toutes les teams en Oober. Il fait TOUT. Déjà anti spinn, car les hazards sont très importants pour moi, ensuite wallbreaker car ca aide toujours et random check a tout et n'importe quoi vu sa bulkytude et ses résistances tres utile. Vital a la team je dirais, surtout a cause de shadwo sneak qui est LE move de prio de la team, primordial. Bref set de BG, la vitesse servant pas trop on max les stats offensives et on garde le reste pour le bulk. Je croyais le jouer brave mais finalement la baisse de def de lonely gene quedalle alors ca passe osef. j'aime.

Image
Duce (Reshiram) @ Life Orb
Trait: Turboblaze
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Flame Charge
- Blue Flare
- Draco Meteor
- Outrage

Ah, la star de la team, le late game cleaner de beau gosse. Si le sun est up et que les hazards sont bien la, c'est GG. On boost la vitesse sur un ennemis affaibli ou un switch out (de nattorei) et on lache des random high base power move de BG. Sérieux, ce poke est un bg, il m'a win touts mes matchs vs des vraies oober team (aka pas des randoms OU tombées en OOber pour des trucs bann comme carcha). Je prefere le mixed car DM + outrage tape tout fort, avec Blue flam en main move qui frappe FORT avec le sun, tout bouffe super cher. Bref, Luke SD en 4G c'était vraiment une petite joueuse a coté de ca.

Image
Führer (Mewtwo) @ Life Orb
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Psystrike
- Fire Blast
- Aura Sphere

Sweeper auxiliaire, il va soit préparer le terrain a reshiram, soit finir le boulot après que ce dernier ai entamé le core défensif adverse. Un BG, pas de contre après une CM, rapide, super puissant, le bulk de garchomp (qui équivaut a celui de swampert pour dire). Une bête. Set classique, y'a pas grand chose a expliquer. On se set-up si on peut, on viole tout avec Psychock sous steroids, Fire blast pour la bonne couverture et surtout toucher nattorei + les aciers. Aurasphere complète pour Tyra et random autres trucs qui trainent comme un Darkrai a RK. BG.

Image
Blitzkrieg (Zekrom) @ Choice Scarf
Trait: Teravolt
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bolt Strike
- Outrage
- Dragon Claw
- Volt Switch

Last but not least, un RK. Sur une idée originale de Goten, il a pris place a un ScarfDarkrai (bouuuh, j'assume pas). Il aide principalement VS les Darkrai, que je gere comme Breloom (aka prendre la sleep avec le truc le plus useless, puis RK). Il aide aussi pas mal vs mewtwo adverse (thx taper physique c'est mieux que des DM pour RK le CM), Kyogre (OHKO tranquille avec bolt strike quoi) et Lugia qui est hot a passer autrement. Outrage pour le stab puissant qui aide a RK les dragons adverse (c'est mon gere tout dragon apres nattorei), dragon claw pour RK un truc affaiblis sans risquer le miss et sans se locker, puis volt change parce que c'est trop bon le scout, surtout en Oober. Et ca permet de placer Reshiram aussi Volt change, c'est bien.


----

Donc voila, une team je pense standard en Oober, je suis ouvert aux critiques constructives qui je l'espere viendront, et j'aurais encore juste a dire que la seule faiblesse qui m'a parue tres claire, c'est ScarfRayquaza qui m'a couté tres cher lors d'un match vs un "top" du Oober .-.

HS: pour ce qui ont remarqués, les noms sont suivant le thème de la deuxième guerre mondiale. Ca m'inspirais oui et tous découlent de source je pense pas avoir besoin d'expliquer (a)
Modifié en dernier par Hypo' le mer. 15 juin 2011, 21:16, modifié 1 fois.

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Pod607
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Pod607 » mer. 15 juin 2011, 21:01

Ça s'écrit Duce.
Hullabaloo a écrit :Ah Pod, mon amour.
PalkiaPeårl a écrit :Vous ne battrez jamais Pod à son propre jeu. Si il dit que c'est pas ça/que ça a rien à voir/whatever, c'est qu'il a raison. Et vous ne pourrez rien y faire.
Et je rappelle à tous mes fans qu'ils peuvent aller lire mes critiques cinéma parce que voilà.
CA : 2492 - 4279 - 9345
(Si quelqu'un peut me dire quels pokés j'ai dans mon safari...)

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Tigrou
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Tigrou » mer. 15 juin 2011, 21:04

Ca s'écrit Führer (point Godwin dès les noms de pokés, ça c'est classe :o )
Code Ami Pokémon Y : 3411-1586-9692
Type du Safari : Electrik
Pokémon : Limonde / Dedenne / Mygavolt

RU 6G - Match le plus random de tous les temps

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Hypo' » mer. 15 juin 2011, 21:18

Bon, ces monsieurs sont contentés, je peux avoir des commentaires UTILES ? :o
(j'ai corrigé la faute de frappe qui faisait Blitzikreg au passage :o)

EDIT: Log d'un match, je gagne 5-0 un des top du main (je sais pas dans les combien il était avant, probablement top 10 parce que je l'ai fait chuter dans le top 20).
C'est pas forcement du haut niveau, mais ca montre comment marche le gros de la team.
Spoiler :
Battle between Ll0yd and Test two more time started!

Tier: Wifi Ubers
Variation: +27, -5
Rule: Rated
Rule: Sleep Clause
Rule: Species Clause
Rule: Wifi Battle

Test two more time sent out Piece de 18! (Groudon)
Ll0yd sent out Giratina!
Piece de 18's Drought intensified the sun's rays!
The foe's Giratina is exerting its Pressure!

Start of turn 1
The foe's Giratina used Calm Mind!
The foe's Giratina's Sp. Att. rose!
The foe's Giratina's Sp. Def. rose!

Piece de 18 used Stealth Rock!
Pointed stones float in the air around Ll0yd's team!

The sunlight is strong!

Start of turn 2
The foe's Giratina used Calm Mind!
The foe's Giratina's Sp. Att. rose!
The foe's Giratina's Sp. Def. rose!

Piece de 18 used Dragon Tail!
It's super effective!
The foe's Giratina lost 16% of its health!
Pointed stones dug into the foe's Rayquaza!
The foe's Rayquaza was dragged out!
The foe's Rayquaza has Air Lock!

The sunlight is strong!

Start of turn 3
Ll0yd called Rayquaza back!
Ll0yd sent out Ferrothorn!
Pointed stones dug into the foe's Ferrothorn!

Piece de 18 used Dragon Tail!
It's not very effective...
The foe's Ferrothorn lost 6% of its health!
The foe's Ferrothorn's Iron Barbs hurts Piece de 18
Pointed stones dug into the foe's Rayquaza!
The foe's Rayquaza was dragged out!
The foe's Rayquaza has Air Lock!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 4
The foe's Rayquaza used Outrage!
Piece de 18 lost 144 HP! (35% of its health)

Piece de 18 used Dragon Tail!
It's super effective!
The foe's Rayquaza lost 39% of its health!
Pointed stones dug into the foe's Arceus!
The foe's Arceus was dragged out!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 5
The foe's Arceus used ExtremeSpeed!
Piece de 18 lost 93 HP! (23% of its health)

Piece de 18 used Earthquake!
The foe's Arceus lost 35% of its health!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 6
Ll0yd called Arceus back!
Ll0yd sent out Rayquaza!
Pointed stones dug into the foe's Rayquaza!
The foe's Rayquaza fainted!

Piece de 18 used Dragon Tail!
But there was no target...

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
Ll0yd sent out Kyogre!
Pointed stones dug into the foe's Kyogre!

The foe's Kyogre's Drizzle made it rain!

Start of turn 7
Test two more time called Piece de 18 back!
Test two more time sent out Stalingrad! (Ferrothorn)

The foe's Kyogre used Water Spout!
It's not very effective...
Stalingrad lost 117 HP! (33% of its health)

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 8
Ll0yd called Kyogre back!
Ll0yd sent out Ferrothorn!
Pointed stones dug into the foe's Ferrothorn!

Stalingrad used Leech Seed!
The attack of Stalingrad missed!

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 9
Stalingrad used Spikes!
Spikes were scattered all around the feet of Ll0yd's team!

The foe's Ferrothorn used Thunder Wave!
Stalingrad is paralyzed! It may be unable to move!

Rain continues to fall!
The foe's Ferrothorn restored a little HP using its Leftovers!
Stalingrad restored a little HP using its Leftovers!

Start of turn 10
Ll0yd called Ferrothorn back!
Ll0yd sent out Mewtwo!
Pointed stones dug into the foe's Mewtwo!
The foe's Mewtwo is hurt by spikes!

The foe's Mewtwo is exerting its Pressure!
Stalingrad is paralyzed! It can't move!

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 11
Test two more time called Stalingrad back!
Test two more time sent out Drol2Guerre! (Giratina-O)

The foe's Mewtwo used Taunt!
Drol2Guerre fell for the taunt!

Rain continues to fall!

Start of turn 12
The foe's Mewtwo used Calm Mind!
The foe's Mewtwo's Sp. Att. rose!
The foe's Mewtwo's Sp. Def. rose!

Drol2Guerre used Draco Meteor!
The foe's Mewtwo lost 58% of its health!
Drol2Guerre's Sp. Att. sharply fell!

Rain continues to fall!

Start of turn 13
Drol2Guerre used Shadow Sneak!
It's super effective!
The foe's Mewtwo lost 16% of its health!
The foe's Mewtwo fainted!

Rain continues to fall!
Drol2Guerre's taunt ended!
Ll0yd sent out Arceus!
Pointed stones dug into the foe's Arceus!
The foe's Arceus is hurt by spikes!

Start of turn 14
Test two more time called Drol2Guerre back!
Test two more time sent out Piece de 18! (Groudon)

Piece de 18's Drought intensified the sun's rays!
The foe's Arceus used Swords Dance!
The foe's Arceus's Attack sharply rose!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 15
The foe's Arceus used ExtremeSpeed!
Piece de 18 lost 180 HP! (44% of its health)

Piece de 18 used Earthquake!
The foe's Arceus lost 27% of its health!
The foe's Arceus fainted!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
Ll0yd sent out Kyogre!
Pointed stones dug into the foe's Kyogre!
The foe's Kyogre is hurt by spikes!

The foe's Kyogre's Drizzle made it rain!
Test two more time: please
Test two more time: can you stay until end
Test two more time: and not leave ?
Ll0yd: i never leave
Test two more time: thx

Start of turn 16
Test two more time called Piece de 18 back!
Test two more time sent out Stalingrad! (Ferrothorn)

The foe's Kyogre used Ice Beam!
Stalingrad lost 86 HP! (24% of its health)

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 17
Ll0yd called Kyogre back!
Ll0yd sent out Giratina!
Pointed stones dug into the foe's Giratina!
The foe's Giratina is hurt by spikes!

The foe's Giratina is exerting its Pressure!
Stalingrad used Leech Seed!
The foe's Giratina was seeded!

Rain continues to fall!
The foe's Giratina restored a little HP using its Leftovers!
The foe's Giratina's health is sapped by leech seed.
Stalingrad restored a little HP using its Leftovers!

Start of turn 18
Test two more time called Stalingrad back!
Test two more time sent out Drol2Guerre! (Giratina-O)

The foe's Giratina used Calm Mind!
The foe's Giratina's Sp. Att. rose!
The foe's Giratina's Sp. Def. rose!

Rain continues to fall!
The foe's Giratina restored a little HP using its Leftovers!
The foe's Giratina's health is sapped by leech seed.

Start of turn 19
Ll0yd called Giratina back!
Ll0yd sent out Ferrothorn!
Pointed stones dug into the foe's Ferrothorn!
The foe's Ferrothorn is hurt by spikes!

Drol2Guerre used Draco Meteor!
It's not very effective...
The foe's Ferrothorn lost 26% of its health!
Drol2Guerre's Sp. Att. sharply fell!

Rain continues to fall!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 20
Test two more time called Drol2Guerre back!
Test two more time sent out Stalingrad! (Ferrothorn)

The foe's Ferrothorn used Thunder Wave!
Stalingrad is already paralyzed.

Rain continues to fall!
The foe's Ferrothorn restored a little HP using its Leftovers!
Stalingrad restored a little HP using its Leftovers!

Start of turn 21
Ll0yd called Ferrothorn back!
Ll0yd sent out Giratina!
Pointed stones dug into the foe's Giratina!
The foe's Giratina is hurt by spikes!

The foe's Giratina is exerting its Pressure!
Stalingrad used Spikes!
Spikes were scattered all around the feet of Ll0yd's team!

Rain continues to fall!
The foe's Giratina restored a little HP using its Leftovers!

Start of turn 22
The foe's Giratina used Rest!
The foe's Giratina went to sleep and became healthy!

Stalingrad used Thunder Wave!
But it failed!

Rain continues to fall!

Start of turn 23
Test two more time called Stalingrad back!
Test two more time sent out Piece de 18! (Groudon)

Piece de 18's Drought intensified the sun's rays!
The foe's Giratina is fast asleep!
The foe's Giratina used Sleep Talk!
The foe's Giratina used Dragon Pulse!
Piece de 18 lost 87 HP! (21% of its health)
Piece de 18 fainted!

The sunlight is strong!
Test two more time sent out Blitzkrieg! (Zekrom)

Blitzkrieg has Teravolt!

Start of turn 24
Ll0yd called Giratina back!
Ll0yd sent out Ferrothorn!
Pointed stones dug into the foe's Ferrothorn!
The foe's Ferrothorn is hurt by spikes!

Blitzkrieg used Volt Switch!
It's not very effective...
The foe's Ferrothorn lost 9% of its health!
Test two more time called Blitzkrieg back!
Test two more time sent out Duce! (Reshiram)

Duce has Turboblaze!

The sunlight is strong!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 25
The foe's Ferrothorn used Protect!
The foe's Ferrothorn protected itself!

Duce used Flame Charge!
The foe's Ferrothorn protected itself!

The sunlight is strong!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 26
Ll0yd called Ferrothorn back!
Ll0yd sent out Kyogre!
Pointed stones dug into the foe's Kyogre!
The foe's Kyogre is hurt by spikes!

The foe's Kyogre's Drizzle made it rain!
Duce used Flame Charge!
It's not very effective...
The foe's Kyogre lost 7% of its health!
Duce's Speed rose!
Duce is hurt by its Life Orb!

Rain continues to fall!

Start of turn 27
Duce used Draco Meteor!
The foe's Kyogre lost 27% of its health!
The foe's Kyogre fainted!
Duce's Sp. Att. sharply fell!
Duce is hurt by its Life Orb!

Rain continues to fall!
Ll0yd sent out Ferrothorn!
Pointed stones dug into the foe's Ferrothorn!
The foe's Ferrothorn is hurt by spikes!

Start of turn 28
Duce used Blue Flare!
It's super effective!
The foe's Ferrothorn lost 18% of its health!
The foe's Ferrothorn fainted!
Duce is hurt by its Life Orb!

Rain continues to fall!
Ll0yd sent out Giratina!
Pointed stones dug into the foe's Giratina!
The foe's Giratina is hurt by spikes!

The foe's Giratina is exerting its Pressure!

Start of turn 29
Duce used Outrage!
It's super effective!
The foe's Giratina lost 54% of its health!
Duce is hurt by its Life Orb!

The foe's Giratina is fast asleep!
The foe's Giratina used Sleep Talk!
The foe's Giratina used Calm Mind!
The foe's Giratina's Sp. Att. rose!
The foe's Giratina's Sp. Def. rose!

Rain continues to fall!
The foe's Giratina restored a little HP using its Leftovers!

Start of turn 30
Duce used Outrage!
It's super effective!
The foe's Giratina lost 23% of its health!
The foe's Giratina fainted!
Duce is hurt by its Life Orb!

Test two more time won the battle!
Test two more time: Tu es venu, tu as vu, mais t'as pas vaincu.
Ll0yd: gg
Modifié en dernier par Hypo' le mer. 15 juin 2011, 21:25, modifié 1 fois.

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Enregistré le : sam. 01 août 2009, 22:11
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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Pooh » mer. 15 juin 2011, 21:20

A priori bonne offense en Uber, maintenant les failles défensives que j'ai pu déceler...

- Arceus Extremekiller : Je suppose que c'est Gira-O/Groudon qui le gèrent, mais si Arceus porte bien Griffe Ombre, tu dois avoir du mal à le gérer.

- Brasegali : quoiqu'on en dise, un joueur qui sait bien le manier profite du soleil et peut réussir à obtenir +2. Gira-O est ton seul réel barrage contre lui, mais il risque d'avoir très mal sur Boutefeu.

Concernant Iron Head, je suis pas totalement convaincu. Même en paralysant tes ennemis, ils seront probablement plus rapide que toi. Je comprend néanmoins l'obligation d'avoir des pps dans ce métagame rempli de Pressure.

- Groudon Rock Polisher : ne peut que se placer sur Zekrom bloqué, Nattorei... mais bon, juste au cas où.

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Hypo' » mer. 15 juin 2011, 21:37

Pooh a écrit :- Arceus Extremekiller : Je suppose que c'est Gira-O/Groudon qui le gèrent, mais si Arceus porte bien Griffe Ombre, tu dois avoir du mal à le gérer.

=>Sincerement, j'en ai croisé aucun de haut niveau, donc je peux pas dire...Les quelque uns que j'ai vu étaient mal jouer ou avec des EVs Bizarre, et Groudon + les hazards ont suffit... apres gira-o full life tiens a +2 il me semble et fou une bonne patate avec DM, et dans la meme idée il me semble que Zkekrom tiens ES +2 full life et lache un Bolt strike douloureux .-.
Mais c'est purement théorique, je m'avance pas trop la dessus, et Arceus c'est Arceus, aucune team peut vraiment le gerer selon forme sets etc...


- Brasegali : quoiqu'on en dise, un joueur qui sait bien le manier profite du soleil et peut réussir à obtenir +2. Gira-O est ton seul réel barrage contre lui, mais il risque d'avoir très mal sur Boutefeu.

=>Switch au bon moment de giratina-o sur Hi jump kick, si il a mis une SD il creve, si il a pas mis il prend SS. Apres j'en ai croisé un et j'ai utilisé reshiram pour faire ca, donc de nouveau je m'aventurerais pas rop... surtout que OU peut il se placer ? tout le monde dans la team l'OHKO a peu pres, sauf nattorei qui le paralyse... et la prio aide quoi, avec le recul .-.

Concernant Iron Head, je suis pas totalement convaincu. Même en paralysant tes ennemis, ils seront probablement plus rapide que toi. Je comprend néanmoins l'obligation d'avoir des pps dans ce métagame rempli de Pressure.

=>Paralyser un ennemi divise la puissance de Gyro par quatre, donc bon lolbase power, et oui les PP ca aide quand meme en fin de match si je dois staller un truc relou.

- Groudon Rock Polisher : ne peut que se placer sur Zekrom bloqué, Nattorei... mais bon, juste au cas où.

=>Natto le leech seed, mon propre Groudon le tiens sans soucis, Gira-o tient Dracogriffe si full life et tiens tout le reste sans soucis, DM fais tres mal. Pas le truc qui m'inquiete le plus.
La menace que je verrais ce serais Rayquaza DD, mais j'en ai croisé aucun, on va dire qu'il est obligé de se locker sur Outrage et que de la natto le paralyse, que groudon le tient si pas trop amoché, mais sinon il me fait peur...

EDIT: un autre top, ils tombent comme des mouches =)
Spoiler :
Battle between Error 409 testing and Test two more time started!

Tier: Wifi Ubers
Variation: +21, -11
Rule: Rated
Rule: Sleep Clause
Rule: Species Clause
Rule: Wifi Battle

Test two more time sent out Piece de 18! (Groudon)
Error 409 testing sent out Solo! (Reshiram)
The foe's Solo is floating on a balloon!
The foe's Solo has Turboblaze!
Piece de 18's Drought intensified the sun's rays!

Start of turn 1
Test two more time called Piece de 18 back!
Test two more time sent out Duce! (Reshiram)

Duce has Turboblaze!
The foe's Solo used Blue Flare!
It's not very effective...
Duce lost 75 HP! (21% of its health)

The sunlight is strong!

Start of turn 2
The foe's Solo used Draco Meteor!
It's super effective!
Duce lost 266 HP! (78% of its health)
Duce fainted!
The foe's Solo's Sp. Att. sharply fell!

The sunlight is strong!
Test two more time sent out Blitzkrieg! (Zekrom)

Blitzkrieg has Teravolt!

Start of turn 3
Error 409 testing called Solo back!
Error 409 testing sent out Inti! (Groudon)

Blitzkrieg used Dragon Claw!
The foe's Inti lost 26% of its health!

The sunlight is strong!

Start of turn 4
Test two more time called Blitzkrieg back!
Test two more time sent out Piece de 18! (Groudon)

The foe's Inti used Thunder Wave!
But it failed!

The sunlight is strong!

Start of turn 5
Error 409 testing called Inti back!
Error 409 testing sent out Solo! (Reshiram)

The foe's Solo is floating on a balloon!
The foe's Solo has Turboblaze!
Piece de 18 used Dragon Tail!
It's super effective!
The foe's Solo lost 38% of its health!
The foe's Solo's Air Balloon popped!
The foe's Hypnos was dragged out!

The sunlight is strong!

Start of turn 6
Error 409 testing called Hypnos back!
Error 409 testing sent out Torres! (Forretress)

Piece de 18 used Stealth Rock!
Pointed stones float in the air around Error 409 testing's team!

The sunlight is strong!

Start of turn 7
Piece de 18 used Fire Punch!
It's super effective!
The foe's Torres lost 92% of its health!

The foe's Torres used Rapid Spin!
Piece de 18 lost 11 HP! (2% of its health)
The foe's Torres blew away Stealth Rock!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
The foe's Torres restored a little HP using its Leftovers!

Start of turn 8
Piece de 18 used Stealth Rock!
Pointed stones float in the air around Error 409 testing's team!

The foe's Torres used Stealth Rock!
Pointed stones float in the air around Test two more time's team!

The sunlight is strong!
The foe's Torres restored a little HP using its Leftovers!

Start of turn 9
Piece de 18 used Earthquake!
The foe's Torres lost 19% of its health!
The foe's Torres fainted!

The sunlight is strong!
Error 409 testing sent out Solo! (Reshiram)
Pointed stones dug into the foe's Solo!

The foe's Solo has Turboblaze!

Start of turn 10
The foe's Solo used Flame Charge!
Piece de 18 lost 54 HP! (13% of its health)
The foe's Solo's Speed rose!

Piece de 18 used Earthquake!
It's super effective!
The foe's Solo lost 36% of its health!
The foe's Solo fainted!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
Error 409 testing sent out Luna! (Lugia)
Pointed stones dug into the foe's Luna!
PotionsZ is watching the battle.

The foe's Luna is exerting its Pressure!

Start of turn 11
The foe's Luna used Calm Mind!
The foe's Luna's Sp. Att. rose!
The foe's Luna's Sp. Def. rose!

Piece de 18 used Dragon Tail!
The foe's Luna lost 10% of its health!
Pointed stones dug into the foe's Hypnos!
The foe's Hypnos was dragged out!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 12
The foe's Hypnos used Shadow Claw!
Piece de 18 lost 88 HP! (21% of its health)

Piece de 18 used Earthquake!
The foe's Hypnos lost 35% of its health!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 13
The foe's Hypnos used Shadow Claw!
Piece de 18 lost 96 HP! (23% of its health)

Piece de 18 used Dragon Tail!
The foe's Hypnos lost 13% of its health!
Pointed stones dug into the foe's Cradalia!
The foe's Cradalia was dragged out!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
The foe's Cradalia restored a little HP using its Leftovers!

Start of turn 14
Test two more time called Piece de 18 back!
Test two more time sent out Führer! (Mewtwo)
Pointed stones dug into Führer!

Führer is exerting its Pressure!
The foe's Cradalia used Grass Knot!
Führer lost 108 HP! (30% of its health)

The sunlight is strong!
The foe's Cradalia restored a little HP using its Leftovers!

Start of turn 15
Führer used Calm Mind!
Führer's Sp. Att. rose!
Führer's Sp. Def. rose!

The foe's Cradalia used Toxic!
Führer was poisoned!

The sunlight is strong!
Führer is hurt by poison!
The foe's Cradalia restored a little HP using its Leftovers!

Start of turn 16
Führer used Aura Sphere!
It's super effective!
The foe's Cradalia lost 92% of its health!
Führer is hurt by its Life Orb!

The foe's Cradalia used Grass Knot!
Führer lost 67 HP! (18% of its health)

The sunlight is strong!
Führer is hurt by poison!
The foe's Cradalia restored a little HP using its Leftovers!

Start of turn 17
Error 409 testing called Cradalia back!
Error 409 testing sent out Hypnos! (Arceus-Ghost)
Pointed stones dug into the foe's Hypnos!

Führer used Psystrike!
The foe's Hypnos lost 27% of its health!
The foe's Hypnos fainted!
Führer is hurt by its Life Orb!
Führer fainted!

The sunlight is strong!
Test two more time sent out Piece de 18! (Groudon)
Pointed stones dug into Piece de 18!

Error 409 testing sent out Inti! (Groudon)
Pointed stones dug into the foe's Inti!

Start of turn 18
The foe's Inti used Swords Dance!
The foe's Inti's Attack sharply rose!

Piece de 18 used Earthquake!
The foe's Inti lost 28% of its health!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 19
Test two more time called Piece de 18 back!
Test two more time sent out Drol2Guerre! (Giratina-O)
Pointed stones dug into Drol2Guerre!

The foe's Inti used Earthquake!
It had no effect!

The sunlight is strong!

Start of turn 20
Drol2Guerre used Draco Meteor!
The attack of Drol2Guerre missed!

The foe's Inti used Thunder Wave!
Drol2Guerre is paralyzed! It may be unable to move!

The sunlight is strong!

Start of turn 21
The foe's Inti used Rock Slide!
Test two more time: srsly
Drol2Guerre lost 235 HP! (53% of its health)

Drol2Guerre flinched!

The sunlight is strong!
Test two more time: ...

Start of turn 22
Drol2Guerre used Shadow Sneak!
The foe's Inti lost 14% of its health!

The foe's Inti used Rock Slide!
Drol2Guerre lost 151 HP! (34% of its health)
Drol2Guerre fainted!

The sunlight is strong!
Test two more time sent out Blitzkrieg! (Zekrom)
Pointed stones dug into Blitzkrieg!

Blitzkrieg has Teravolt!

Start of turn 23
Blitzkrieg used Dragon Claw!
The foe's Inti lost 23% of its health!
The foe's Inti fainted!

The sunlight is strong!
Error 409 testing sent out Luna! (Lugia)
Pointed stones dug into the foe's Luna!

The foe's Luna is exerting its Pressure!

Start of turn 24
Test two more time called Blitzkrieg back!
Test two more time sent out Piece de 18! (Groudon)
Pointed stones dug into Piece de 18!

The foe's Luna used Roost!
The foe's Luna landed on the ground!
The foe's Luna regained health!

The sunlight is strong!
The foe's Luna restored a little HP using its Leftovers!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 25
The foe's Luna used Calm Mind!
The foe's Luna's Sp. Att. rose!
The foe's Luna's Sp. Def. rose!

Piece de 18 used Dragon Tail!
The foe's Luna lost 10% of its health!
Pointed stones dug into the foe's Cradalia!
The foe's Cradalia was dragged out!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
The foe's Cradalia restored a little HP using its Leftovers!

Start of turn 26
Piece de 18 used Earthquake!
The foe's Cradalia lost 7% of its health!
The foe's Cradalia fainted!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
Error 409 testing sent out Luna! (Lugia)
Pointed stones dug into the foe's Luna!

The foe's Luna is exerting its Pressure!

Start of turn 27
Test two more time called Piece de 18 back!
Test two more time sent out Blitzkrieg! (Zekrom)
Pointed stones dug into Blitzkrieg!

Blitzkrieg has Teravolt!
The foe's Luna used Calm Mind!
The foe's Luna's Sp. Att. rose!
The foe's Luna's Sp. Def. rose!

The sunlight is strong!
The foe's Luna restored a little HP using its Leftovers!

Start of turn 28
Blitzkrieg used Bolt Strike!
It's super effective!
Test two more time: gg
The foe's Luna lost 66% of its health!
The foe's Luna fainted!

Test two more time won the battle!
Test two more time: Tu es venu, tu as vu, mais t'as pas vaincu.
Error 409 testing: gg
Error 409 testing: gg

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par remammochon » jeu. 16 juin 2011, 15:43

C'est qui Cradalia et Hypnos?
T'as pas peur face à Darkrai? Comment tu le gères quand Zekrom est out?
Croyez-le ou non c'est Hypo qui m' afilé cet avatar! %)
Spoiler :
Hypo'crisie a écrit : Alors, prenons un Tyranitar 252 PV/252 Def/252 Def spec de nature malpolax ( +def/ +def spec/ -Vitesse) comme cobaye.
sharingan32 a écrit : Mais Gobou était mon ami!
Makona a écrit : Et j'éspère que ton cercle d'amis ne se limite pas à ton gobou
Image

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Re: [5G] Topic d'aide et d'évaluation des teams pour la 5G

Message par Hypo' » jeu. 16 juin 2011, 16:05

Darkrai gene toutes les teams en générale, et je m'en sors plus que bien avec je pense. Meme si zekrom est out, Mewtwo est plus rapide et le viole avec Aurasphere, c'est dit dans son commentaire. Et j'ai remarqué avec l'entrainement qu'il sortais toujours très tôt contre moi car son seul placement simple possible c'est sur Giratina qui est l'un de mes premiers poké a sortir toujours, donc en générale il est reglé en debut de match. Et je precise aussi que zekrom est mon dernier poke dans la plupart des matchs, je ne pense pas avoir a faire face a un drakrai sans lui, je le garde toujours autant que possible en forme Zekrom, encore plus si le team preview m'a montré le danger. Vraiment pas le pire danger je pense ;)

LE truc par contre qui m'a fait chier, c'est les Tspikes. Les Foretress sont rare mais si ils placent une couche en générale ca me raccourcis beaucoup le jeu et j'aurais intérêt a conclure vite...

Et apprends peut etre a lire, c'etait les surnoms des pokes, faut regarder quand il envoie ;o

EDIT: WOUHOUHOUHOU, le 3eme du ladder de smogon !
Spoiler :
Battle between Funkytown and Test two more time started!

Tier: BW Uber
Variation: +22, -9
Rule: Rated
Rule: Sleep Clause
Rule: Species Clause
Rule: Wifi Battle

Test two more time: arceus gira-o natto chancey kyogre xatu
Test two more time sent out Piece de 18! (Groudon)
Funkytown sent out Kyogre!
The foe's Kyogre's Drizzle made it rain!
Piece de 18's Drought intensified the sun's rays!

Start of turn 1
Funkytown called Kyogre back!
Funkytown sent out Xatu!

Test two more time called Piece de 18 back!
Test two more time sent out Stalingrad! (Ferrothorn)

The sunlight is strong!

Start of turn 2
Test two more time called Stalingrad back!
Test two more time sent out Blitzkrieg! (Zekrom)

Blitzkrieg has Teravolt!
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

The sunlight is strong!

Start of turn 3
Funkytown called Xatu back!
Funkytown sent out Ferrothorn!

Blitzkrieg used Volt Switch!
It's not very effective...
The foe's Ferrothorn lost 7% of its health!
Test two more time called Blitzkrieg back!
Test two more time sent out Führer! (Mewtwo)

Führer is exerting its Pressure!

The sunlight is strong!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 4
Funkytown called Ferrothorn back!
Funkytown sent out Kyogre!

The foe's Kyogre's Drizzle made it rain!
Führer used Fire Blast!
It's not very effective...
The foe's Kyogre lost 11% of its health!
Führer is hurt by its Life Orb!

Rain continues to fall!

Start of turn 5
Test two more time called Führer back!
Test two more time sent out Stalingrad! (Ferrothorn)

The foe's Kyogre used Water Spout!
It's not very effective...
Stalingrad lost 141 HP! (40% of its health)

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 6
Funkytown called Kyogre back!
Funkytown sent out Xatu!

Stalingrad used Leech Seed!
The attack of Stalingrad missed!

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 7
Test two more time called Stalingrad back!
Test two more time sent out Piece de 18! (Groudon)

Piece de 18's Drought intensified the sun's rays!
The foe's Xatu used Toxic!
The attack of the foe's Xatu missed!

The sunlight is strong!

Start of turn 8
Funkytown called Xatu back!
Funkytown sent out Arceus!

Test two more time called Piece de 18 back!
Test two more time sent out Stalingrad! (Ferrothorn)

The sunlight is strong!
Stalingrad restored a little HP using its Leftovers!

Start of turn 9
Funkytown called Arceus back!
Funkytown sent out Xatu!

Stalingrad used Leech Seed!
Stalingrad's Leech Seed was bounced back by Magic Mirror!
It doesn't affect Stalingrad...

Funkytown's reflect wore off!
The sunlight is strong!
Stalingrad restored a little HP using its Leftovers!

Start of turn 10
The foe's Xatu used Toxic!
But it failed!

Stalingrad used Iron Head!
The foe's Xatu lost 23% of its health!

The sunlight is strong!
Stalingrad restored a little HP using its Leftovers!

Start of turn 11
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad used Leech Seed!
Stalingrad's Leech Seed was bounced back by Magic Mirror!
It doesn't affect Stalingrad...

The sunlight is strong!
Stalingrad restored a little HP using its Leftovers!

Start of turn 12
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Leech Seed!
Stalingrad's Leech Seed was bounced back by Magic Mirror!
It doesn't affect Stalingrad...

The sunlight is strong!
Stalingrad restored a little HP using its Leftovers!

Start of turn 13
The foe's Xatu used Roost!
The foe's Xatu landed on the ground!
The foe's Xatu regained health!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

The sunlight is strong!

Start of turn 14
Funkytown called Xatu back!
Funkytown sent out Arceus!

Stalingrad used Leech Seed!
The foe's Arceus was seeded!

The sunlight is strong!
The foe's Arceus's health is sapped by leech seed.

Start of turn 15
Funkytown called Arceus back!
Funkytown sent out Xatu!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is paralyzed! It may be unable to move!

The sunlight is strong!

Start of turn 16
The foe's Xatu used Roost!
The foe's Xatu landed on the ground!
The foe's Xatu regained health!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 17
The foe's Xatu used Toxic!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 18
The foe's Xatu used Toxic!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 19
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad is paralyzed! It can't move!

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 20
The foe's Xatu used Toxic!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 21
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 22
Funkytown called Xatu back!
Funkytown sent out Chansey!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 23
Funkytown called Chansey back!
Funkytown sent out Xatu!

Stalingrad used Leech Seed!
Stalingrad's Leech Seed was bounced back by Magic Mirror!
The attack of the foe's Xatu missed!

The sunlight is strong!

Start of turn 24
Funkytown called Xatu back!
Funkytown sent out Ferrothorn!

Stalingrad used Thunder Wave!
The foe's Ferrothorn is paralyzed! It may be unable to move!

The sunlight is strong!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 25
Test two more time called Stalingrad back!
Test two more time sent out Blitzkrieg! (Zekrom)

Blitzkrieg has Teravolt!
The foe's Ferrothorn is paralyzed! It can't move!

The sunlight is strong!

Start of turn 26
Blitzkrieg used Volt Switch!
It's not very effective...
The foe's Ferrothorn lost 4% of its health!
Test two more time called Blitzkrieg back!
Test two more time sent out Stalingrad! (Ferrothorn)

The foe's Ferrothorn used Leech Seed!
The attack of the foe's Ferrothorn missed!

Funkytown's reflect wore off!
The sunlight is strong!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 27
Funkytown called Ferrothorn back!
Funkytown sent out Xatu!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 28
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad is paralyzed! It can't move!

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 29
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 30
Funkytown called Xatu back!
Funkytown sent out Ferrothorn!

Stalingrad used Thunder Wave!
The foe's Ferrothorn is already paralyzed.

The sunlight is strong!

Start of turn 31
Funkytown called Ferrothorn back!
Funkytown sent out Xatu!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 32
Funkytown called Xatu back!
Funkytown sent out Ferrothorn!

Stalingrad used Thunder Wave!
The foe's Ferrothorn is already paralyzed.

The sunlight is strong!

Start of turn 33
Stalingrad used Thunder Wave!
The foe's Ferrothorn is already paralyzed.

The foe's Ferrothorn used Spikes!
Spikes were scattered all around the feet of Test two more time's team!

The sunlight is strong!

Start of turn 34
Stalingrad used Spikes!
Spikes were scattered all around the feet of Funkytown's team!

The foe's Ferrothorn used Spikes!
Spikes were scattered all around the feet of Test two more time's team!

The sunlight is strong!

Start of turn 35
Funkytown called Ferrothorn back!
Funkytown sent out Xatu!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
Spikes were scattered all around the feet of Test two more time's team!

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 36
The foe's Xatu used Toxic!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 37
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 38
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 39
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 40
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 41
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 42
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 43
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 44
Funkytown called Xatu back!
Funkytown sent out Chansey!
The foe's Chansey is hurt by spikes!

Stalingrad used Thunder Wave!
The foe's Chansey is paralyzed! It may be unable to move!

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 45
Funkytown called Chansey back!
Funkytown sent out Xatu!

Test two more time called Stalingrad back!
Test two more time sent out Drol2Guerre! (Giratina-O)

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 46
Funkytown called Xatu back!
Funkytown sent out Ferrothorn!
The foe's Ferrothorn is hurt by spikes!

Drol2Guerre used Draco Meteor!
The attack of Drol2Guerre missed!

The sunlight is strong!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 47
Funkytown called Ferrothorn back!
Funkytown sent out Kyogre!
The foe's Kyogre is hurt by spikes!

The foe's Kyogre's Drizzle made it rain!
Drol2Guerre used Hidden Power!
It's not very effective...
The foe's Kyogre lost 4% of its health!

Rain continues to fall!

Start of turn 48
Funkytown called Kyogre back!
Funkytown sent out Ferrothorn!
The foe's Ferrothorn is hurt by spikes!

Test two more time called Drol2Guerre back!
Test two more time sent out Piece de 18! (Groudon)
Piece de 18 is hurt by spikes!

Piece de 18's Drought intensified the sun's rays!
The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 49
Funkytown called Ferrothorn back!
Funkytown sent out Arceus!
The foe's Arceus is hurt by spikes!

Piece de 18 used Fire Punch!
The foe's Arceus lost 16% of its health!

The sunlight is strong!
The foe's Arceus restored a little HP using its Leftovers!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 50
The foe's Arceus used Will-O-Wisp!
The attack of the foe's Arceus missed!

Piece de 18 used Earthquake!
The foe's Arceus lost 21% of its health!

The sunlight is strong!
The foe's Arceus restored a little HP using its Leftovers!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 51
Test two more time called Piece de 18 back!
Test two more time sent out Stalingrad! (Ferrothorn)
Stalingrad is hurt by spikes!

The foe's Arceus used Recover!
The foe's Arceus regained health!

The sunlight is strong!
The foe's Arceus restored a little HP using its Leftovers!
Stalingrad restored a little HP using its Leftovers!

Start of turn 52
Funkytown called Arceus back!
Funkytown sent out Xatu!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!
Stalingrad restored a little HP using its Leftovers!

Start of turn 53
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!
Stalingrad restored a little HP using its Leftovers!

Start of turn 54
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!
Stalingrad restored a little HP using its Leftovers!

Start of turn 55
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 56
Funkytown called Xatu back!
Funkytown sent out Chansey!
The foe's Chansey is hurt by spikes!

Stalingrad used Spikes!
Spikes were scattered all around the feet of Funkytown's team!

The sunlight is strong!

Start of turn 57
Funkytown called Chansey back!
Funkytown sent out Xatu!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 58
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 59
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 60
The foe's Xatu used Toxic!
The attack of the foe's Xatu missed!

Stalingrad is paralyzed! It can't move!

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 61
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 62
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 63
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 64
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 65
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 66
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 67
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 68
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 69
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 70
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 71
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 72
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 73
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 74
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 75
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 76
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 77
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 78
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 79
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 80
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 81
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 82
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 83
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 84
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 85
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 86
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 87
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 88
The foe's Xatu used Roost!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 89
The foe's Xatu used Toxic!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 90
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 91
The foe's Xatu used Reflect!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 92
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 93
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 94
The foe's Xatu used Roost!
But it failed!

Stalingrad is paralyzed! It can't move!

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 95
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 96
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

The sunlight is strong!

Start of turn 97
The foe's Xatu used Roost!
The foe's Xatu landed on the ground!
The foe's Xatu regained health!

Stalingrad used Iron Head!
The foe's Xatu lost 12% of its health!

The sunlight is strong!

Start of turn 98
The foe's Xatu used Roost!
The foe's Xatu landed on the ground!
The foe's Xatu regained health!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

The sunlight is strong!

Start of turn 99
The foe's Xatu used Roost!
The foe's Xatu landed on the ground!
The foe's Xatu regained health!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

The sunlight is strong!

Start of turn 100
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

The sunlight is strong!

Start of turn 101
The foe's Xatu used Toxic!
But it failed!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

The sunlight is strong!

Start of turn 102
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

Funkytown's reflect wore off!
The sunlight is strong!

Start of turn 103
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

Funkytown's light screen wore off!
The sunlight is strong!

Start of turn 104
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

The sunlight is strong!

Start of turn 105
The foe's Xatu used Roost!
The foe's Xatu landed on the ground!
The foe's Xatu regained health!

Stalingrad used Iron Head!
The foe's Xatu lost 12% of its health!

The sunlight is strong!

Start of turn 106
The foe's Xatu used Light Screen!
But it failed!

Stalingrad is paralyzed! It can't move!

The sunlight is strong!

Start of turn 107
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

The sunlight is strong!

Start of turn 108
Funkytown called Xatu back!
Funkytown sent out Giratina-O!

Stalingrad used Iron Head!
The foe's Giratina-O lost 10% of its health!

The sunlight is strong!

Start of turn 109
Test two more time called Stalingrad back!
Test two more time sent out Drol2Guerre! (Giratina-O)

The foe's Giratina-O used Hidden Power!
It's not very effective...
Drol2Guerre lost 57 HP! (12% of its health)

The sunlight is strong!

Start of turn 110
Drol2Guerre used Draco Meteor!
It's super effective!
The foe's Giratina-O lost 65% of its health!
Drol2Guerre's Sp. Att. sharply fell!

The foe's Giratina-O used Draco Meteor!
It's super effective!
Drol2Guerre lost 384 HP! (87% of its health)
The foe's Giratina-O's Sp. Att. sharply fell!
Drol2Guerre fainted!

Funkytown's reflect wore off!
The sunlight is strong!
Test two more time sent out Piece de 18! (Groudon)
Piece de 18 is hurt by spikes!

Start of turn 111
Funkytown called Giratina-O back!
Funkytown sent out Arceus!
The foe's Arceus is hurt by spikes!

Piece de 18 used Dragon Tail!
The foe's Arceus lost 9% of its health!
The foe's Kyogre is hurt by spikes!
The foe's Kyogre was dragged out!
The foe's Kyogre's Drizzle made it rain!

Funkytown's light screen wore off!
Rain continues to fall!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 112
Test two more time called Piece de 18 back!
Test two more time sent out Stalingrad! (Ferrothorn)
Stalingrad is hurt by spikes!

The foe's Kyogre used Surf!
It's not very effective...
Stalingrad lost 105 HP! (29% of its health)

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 113
Funkytown called Kyogre back!
Funkytown sent out Xatu!

Stalingrad used Leech Seed!
Stalingrad's Leech Seed was bounced back by Magic Mirror!
It doesn't affect Stalingrad...

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 114
Funkytown called Xatu back!
Funkytown sent out Ferrothorn!
The foe's Ferrothorn is hurt by spikes!

Stalingrad used Leech Seed!
It doesn't affect the foe's Ferrothorn...

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 115
Funkytown called Ferrothorn back!
Funkytown sent out Xatu!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 116
The foe's Xatu used Roost!
The foe's Xatu landed on the ground!
The foe's Xatu regained health!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 117
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad is paralyzed! It can't move!

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 118
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 119
The foe's Xatu used Toxic!
But it failed!

Stalingrad used Spikes!
Stalingrad's Spikes was bounced back by Magic Mirror!
But it failed!

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 120
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 121
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Iron Head!
The foe's Xatu lost 12% of its health!

Rain continues to fall!

Start of turn 122
The foe's Xatu used Reflect!
But it failed!

Stalingrad used Thunder Wave!
Stalingrad's Thunder Wave was bounced back by Magic Mirror!
Stalingrad is already paralyzed.

Rain continues to fall!

Start of turn 123
The foe's Xatu used Light Screen!
But it failed!

Stalingrad used Iron Head!
The foe's Xatu lost 12% of its health!

Rain continues to fall!

Start of turn 124
The foe's Xatu used Toxic!
The attack of the foe's Xatu missed!

Stalingrad is paralyzed! It can't move!

Funkytown's reflect wore off!
Rain continues to fall!

Start of turn 125
Funkytown called Xatu back!
Funkytown sent out Chansey!
The foe's Chansey is hurt by spikes!

Stalingrad used Iron Head!
The foe's Chansey lost 19% of its health!

Funkytown's light screen wore off!
Rain continues to fall!

Start of turn 126
Funkytown called Chansey back!
Funkytown sent out Xatu!

Stalingrad used Leech Seed!
Stalingrad's Leech Seed was bounced back by Magic Mirror!
It doesn't affect Stalingrad...

Rain continues to fall!

Start of turn 127
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Stalingrad used Iron Head!
The foe's Xatu lost 12% of its health!

Rain continues to fall!

Start of turn 128
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

Stalingrad used Iron Head!
The foe's Xatu lost 11% of its health!

Rain continues to fall!

Start of turn 129
The foe's Xatu used Roost!
The foe's Xatu landed on the ground!
The foe's Xatu regained health!

Stalingrad is paralyzed! It can't move!

Rain continues to fall!

Start of turn 130
Funkytown called Xatu back!
Funkytown sent out Giratina-O!

Stalingrad used Spikes!
Spikes were scattered all around the feet of Funkytown's team!

Rain continues to fall!

Start of turn 131
Funkytown called Giratina-O back!
Funkytown sent out Ferrothorn!
The foe's Ferrothorn is hurt by spikes!

Stalingrad used Leech Seed!
It doesn't affect the foe's Ferrothorn...

Rain continues to fall!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 132
Stalingrad used Thunder Wave!
The foe's Ferrothorn is already paralyzed.

The foe's Ferrothorn is paralyzed! It can't move!

Rain continues to fall!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 133
Stalingrad used Thunder Wave!
The foe's Ferrothorn is already paralyzed.

The foe's Ferrothorn used Leech Seed!
It doesn't affect Stalingrad...

Rain continues to fall!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 134
Stalingrad used Spikes!
But it failed!

The foe's Ferrothorn used Power Whip!
It's not very effective...
Stalingrad lost 26 HP! (7% of its health)
Stalingrad's Iron Barbs hurts the foe's Ferrothorn

Funkytown's reflect wore off!
Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 135
Test two more time called Stalingrad back!
Test two more time sent out Duce! (Reshiram)
Duce is hurt by spikes!

Duce has Turboblaze!
The foe's Ferrothorn is paralyzed! It can't move!

Funkytown's light screen wore off!
Rain continues to fall!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 136
Funkytown called Ferrothorn back!
Funkytown sent out Chansey!
The foe's Chansey is hurt by spikes!

Duce used Flame Charge!
The foe's Chansey lost 10% of its health!
Duce's Speed rose!
Duce is hurt by its Life Orb!

Rain continues to fall!

Start of turn 137
Duce used Flame Charge!
The foe's Chansey lost 3% of its health!
Duce's Speed rose!
The foe's Chansey fainted!
Duce is hurt by its Life Orb!

Rain continues to fall!
Funkytown sent out Kyogre!
The foe's Kyogre is hurt by spikes!

Start of turn 138
Duce used Draco Meteor!
The foe's Kyogre lost 30% of its health!
Duce's Sp. Att. sharply fell!
The foe's Kyogre fainted!
Duce is hurt by its Life Orb!

Rain continues to fall!
Funkytown sent out Arceus!
The foe's Arceus is hurt by spikes!

Start of turn 139
Duce used Outrage!
The foe's Arceus lost 29% of its health!
Duce is hurt by its Life Orb!

The foe's Arceus used Recover!
The foe's Arceus regained health!

Rain continues to fall!
The foe's Arceus restored a little HP using its Leftovers!

Start of turn 140
Duce used Outrage!
The foe's Arceus lost 29% of its health!
Duce is hurt by its Life Orb!

The foe's Arceus used Will-O-Wisp!
But it failed!

Rain continues to fall!
The foe's Arceus restored a little HP using its Leftovers!

Start of turn 141
Duce used Outrage!
The foe's Arceus lost 29% of its health!
Duce is hurt by its Life Orb!

The foe's Arceus used Recover!
The foe's Arceus regained health!

Rain continues to fall!
Duce calmed down!
Duce became confused!
The foe's Arceus restored a little HP using its Leftovers!

Start of turn 142
Duce is confused!
Duce used Outrage!
The foe's Arceus lost 33% of its health!
Duce is hurt by its Life Orb!

The foe's Arceus used Return!
Duce lost 18 HP! (5% of its health)
Duce fainted!

Rain continues to fall!
The foe's Arceus restored a little HP using its Leftovers!
Test two more time sent out Führer! (Mewtwo)
Führer is hurt by spikes!

Führer is exerting its Pressure!

Start of turn 143
Funkytown called Arceus back!
Funkytown sent out Ferrothorn!
The foe's Ferrothorn is hurt by spikes!

Führer used Calm Mind!
Führer's Sp. Att. rose!
Führer's Sp. Def. rose!

Rain continues to fall!
The foe's Ferrothorn restored a little HP using its Leftovers!

Start of turn 144
Führer used Aura Sphere!
It's super effective!
The foe's Ferrothorn lost 52% of its health!
The foe's Ferrothorn fainted!
Führer is hurt by its Life Orb!

Rain continues to fall!
Funkytown sent out Xatu!

Start of turn 145
Test two more time called Führer back!
Test two more time sent out Stalingrad! (Ferrothorn)
Stalingrad is hurt by spikes!

The foe's Xatu used Toxic!
But it failed!

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 146
Funkytown called Xatu back!
Funkytown sent out Arceus!
The foe's Arceus is hurt by spikes!

Stalingrad is paralyzed! It can't move!

Rain continues to fall!
The foe's Arceus restored a little HP using its Leftovers!
Stalingrad restored a little HP using its Leftovers!

Start of turn 147
The foe's Arceus used Recover!
The foe's Arceus regained health!

Stalingrad is paralyzed! It can't move!

Rain continues to fall!
The foe's Arceus restored a little HP using its Leftovers!
Stalingrad restored a little HP using its Leftovers!
Test two more time: fuck double para

Start of turn 148
Funkytown called Arceus back!
Funkytown sent out Xatu!

Stalingrad used Leech Seed!
Stalingrad's Leech Seed was bounced back by Magic Mirror!
It doesn't affect Stalingrad...

Rain continues to fall!
Stalingrad restored a little HP using its Leftovers!

Start of turn 149
Test two more time called Stalingrad back!
Test two more time sent out Piece de 18! (Groudon)
Piece de 18 is hurt by spikes!

Piece de 18's Drought intensified the sun's rays!
The foe's Xatu used Light Screen!
Light Screen raised Funkytown's team special defense!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 150
Funkytown called Xatu back!
Funkytown sent out Arceus!
The foe's Arceus is hurt by spikes!

Piece de 18 used Dragon Tail!
The attack of Piece de 18 missed!

The sunlight is strong!
The foe's Arceus restored a little HP using its Leftovers!
Piece de 18 restored a little HP using its Leftovers!

Start of turn 151
The foe's Arceus used Will-O-Wisp!
Piece de 18 was burned!

Piece de 18 used Stealth Rock!
Pointed stones float in the air around Funkytown's team!

The sunlight is strong!
The foe's Arceus restored a little HP using its Leftovers!
Piece de 18 restored a little HP using its Leftovers!
Piece de 18 is hurt by its burn!

Start of turn 152
The foe's Arceus used Perish Song!
All Pokémon hearing the song will faint in three turns!

Piece de 18 used Dragon Tail!
The foe's Arceus lost 4% of its health!
Pointed stones dug into the foe's Giratina-O!
The foe's Giratina-O was dragged out!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
Piece de 18 is hurt by its burn!
Piece de 18's perish count fell to 3.

Start of turn 153
The foe's Giratina-O used Hidden Power!
Piece de 18 lost 123 HP! (30% of its health)

Piece de 18 used Dragon Tail!
It's super effective!
The foe's Giratina-O lost 11% of its health!
The foe's Giratina-O fainted!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
Piece de 18 is hurt by its burn!
Piece de 18's perish count fell to 2.
Funkytown sent out Arceus!
Pointed stones dug into the foe's Arceus!
The foe's Arceus is hurt by spikes!

Start of turn 154
The foe's Arceus used Recover!
The foe's Arceus regained health!

Piece de 18 used Dragon Tail!
The foe's Arceus lost 5% of its health!
Pointed stones dug into the foe's Xatu!
xena44445 is watching the battle.
The foe's Xatu was dragged out!

The sunlight is strong!
Piece de 18 restored a little HP using its Leftovers!
Piece de 18 is hurt by its burn!
Piece de 18's perish count fell to 1.

Start of turn 155
The foe's Xatu used Reflect!
Reflect raised Funkytown's team defense!

Piece de 18 used Dragon Tail!
The foe's Xatu lost 5% of its health!
Pointed stones dug into the foe's Arceus!
The foe's Arceus is hurt by spikes!
The foe's Arceus was dragged out!

The sunlight is strong!
The foe's Arceus restored a little HP using its Leftovers!
Test two more time: this battle
Piece de 18 restored a little HP using its Leftovers!
Test two more time: was
Piece de 18 is hurt by its burn!
Test two more time: USELESS
Piece de 18's perish count fell to 0.
Piece de 18 fainted!
Test two more time sent out Führer! (Mewtwo)
Führer is hurt by spikes!

Führer is exerting its Pressure!

Start of turn 156
Führer used Aura Sphere!
It's super effective!
Pooh is watching the battle.
The foe's Arceus lost 32% of its health!
Führer is hurt by its Life Orb!

The foe's Arceus used Recover!
The foe's Arceus regained health!

Funkytown's light screen wore off!
The sunlight is strong!
The foe's Arceus restored a little HP using its Leftovers!

Start of turn 157
Führer used Aura Sphere!
It's super effective!
The foe's Arceus lost 60% of its health!
Führer is hurt by its Life Orb!

The foe's Arceus used Return!
Führer lost 38 HP! (10% of its health)
Führer fainted!

The sunlight is strong!
The foe's Arceus restored a little HP using its Leftovers!
Test two more time: GG
Test two more time sent out Blitzkrieg! (Zekrom)
Blitzkrieg is hurt by spikes!

Blitzkrieg has Teravolt!
Funkytown: gg

Start of turn 158
Blitzkrieg used Bolt Strike!
The foe's Arceus lost 15% of its health!
The foe's Arceus fainted!

The sunlight is strong!
Funkytown sent out Xatu!
Pointed stones dug into the foe's Xatu!
Pooh: t'as dopé ton arceus en def spé ?

xena44445 stopped watching the battle.
Et bien sur kill de Xatu avec Bolt strike fin du match. 160 tour a passer une putain de stall de ouf, mais j'ai gagné è_é
Modifié en dernier par Hypo' le jeu. 16 juin 2011, 19:53, modifié 1 fois.

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